Cicadoid server
Available on the TES3MP server browser
Call me paranoid, but I prefer to not have my server's ip available for webscrapers and visible on the webarchive.
Mods:
Link to the modlist
This is a level 100 capped, 1x only attribute (1/1/1) server. I'm experimenting with a more slow-paced, coop and party-driven gameplay. Builds organically cap out around 70, and require death/jail penalty to go further.
Custom scripts I've made:
- STR/END hp regen, and AGI/END extra fatigue regen (about 0.83 hp at 120/120 STR/END) complementing the magicka regen script online.
- kanaRevive modified to consume fatigue
- WoW/D&D dice rolling
-
15 Timescale (30 default OpenMW?)
(Removed because I didn't implement it well, potential future idea)
Important FOSS scripts I've added:
-
kanaBank
TES3MP Bank Chests.esp required, I've yet to modify the mod to put chests in TR and CYR/SHOTN
dbFixAssassins set to spawn by lvl 30 once.
Training Limiter(5 per lvl, carries over if didn't train)
Attribute ModifiersLevel cap and aforementioned "static" attribute modifiers
True HalberdsReplaces halberd stats to chop/slash
TR SummonsWorkaround for TR summons in OpenMW, player-only
starterKitMight replace this with Boyos' script
More to be written in the future, possibly never!

